Presentation Title

Postmortem of "Queer Play: Facilitating Explorations of Gender and Sexuality in Role Playing Games"

Location

IB 1008

Start Date

1-4-2017 3:15 PM

End Date

1-4-2017 3:30 PM

Abstract

“Queer Play: Facilitating Explorations of Gender and Sexuality in Role Playing Games” was a UREAP research project that I undertook between April and September 2016 in which I investigated the potential for digital and analog roleplaying games to be used as tools to encourage players to embody characters with alternative identities. As part of this process, I developed my own tabletop role playing game, Vestige, to test these strategies with groups of players. The strategies I developed were synthesized from and inspired by existing role playing games, particularly those that are well known among queer gamers, though many lesser known games were reviewed as well. The investigation culminated with the implementation of an Affinities and Aversions system in Vestige, which encourages the player to play with shifting relationships and identities. As a result, even the most trope-based characters will undergo some sort of identity fluctuation through the process of extended play. The players, in turn, are given game space and even encouraged to explore gender and sexuality vicariously through the characters they create.

Department

Visual and Performing Arts

Faculty Advisor

Ila Crawford

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Apr 1st, 3:15 PM Apr 1st, 3:30 PM

Postmortem of "Queer Play: Facilitating Explorations of Gender and Sexuality in Role Playing Games"

IB 1008

“Queer Play: Facilitating Explorations of Gender and Sexuality in Role Playing Games” was a UREAP research project that I undertook between April and September 2016 in which I investigated the potential for digital and analog roleplaying games to be used as tools to encourage players to embody characters with alternative identities. As part of this process, I developed my own tabletop role playing game, Vestige, to test these strategies with groups of players. The strategies I developed were synthesized from and inspired by existing role playing games, particularly those that are well known among queer gamers, though many lesser known games were reviewed as well. The investigation culminated with the implementation of an Affinities and Aversions system in Vestige, which encourages the player to play with shifting relationships and identities. As a result, even the most trope-based characters will undergo some sort of identity fluctuation through the process of extended play. The players, in turn, are given game space and even encouraged to explore gender and sexuality vicariously through the characters they create.